Big Air: Getting "big air" is when the snowboarder rushes up the side of a halfpipe, flipping the board into the air as high as it will go and coming down for a smooth landing, only to try again on the other side of the pipe.
Boarder Cross Racing: Boarder cross racing consist of six snowboarders racing simultaneously over an obstacle course. Speed, accuracy and style determine the winners.
Bonk: Bouncing off an object such as a rock, a tree, or a stump.
Eat: Wiping out.
Fakie: Pointing the board's tail end downhill.
Goofy Foot: Riding with the right foot forward on the snowboard.
Halfpipe: A channel constructed in the snow, which resembles a pipe cut longitudinally. Halfpipes, or pipes, have consistent walls on both sides and are 75 to 300 feet long with 6 to 12 foot walls.
Hit or Kicker: A raised area with an abrupt lip from which snowboarders jump to get airborne.
Lip: The top edge of a halfpipe wall.
Log and Rail Slides: Long cylinders above the snow which snowboarders use as a surface. Slides are constructed of logs, telephone poles, plastic or other materials.
Quarterpipe: A channel with only one wall
Regular Foot: Riding with the left foot forward on the snowboard.
Ride: To snowboard.
Snake Run: A series of berms or banks which range 3 to 6 feet.
Stick: Same as 'sled,' which is another word for snowboard.
Tabletop: A mound of snow with the top sheared off to provide a flat, level landing area for snowboarders.
Whale, Whale Tail, Whoop De Doo: A consistent grouping of elongated bumps each ranging from 2 to 5 feet high and 7 to 10 feet long, from which snowboarders jump.